2021-09-29, 15:30–16:00, Buenos Aires
The status, recent development and roadmap of the open-source community driven project for hardware accelerated rendering of maps powered by vector tiles in a web browser (GL JS) and with native code (Android, iOS, etc). Learn how to migrate with practical source code samples.
Multiple releases have been published, the project has CI checks for contribution, regular steering committee meetings, updated support for TypeScript, several bindings such as ReactJS, the Metal rendering on iOS is implemented (as Apple decided to deprecate OpenGL ES), and many issues and bugs has been fixed. There is plenty of ideas what to do next - from implementation of 3D terrain rendering, to support of non-Mercator map projections, or tighter integration with Leaflet, and much more.
Let's explore the current status of the project, learn how to use MapLibre in your own software with practical code samples, and how to join and contribute to the collaborative development and participate on a shared roadmap.
Klokan Petr Pridal (MapTiler), Yuri AstrakhanTrack –
Transition to FOSS4GTopic –
Software status / state of the artLevel –
1 - Principiants. No required specific knowledge is needed.Language of the Presentation –
Challenge seeker, CEO at @maptiler, Swiss resident, proud dad of two boys, contributor to open-source projects, cartographer, programmer & entrepreneur.